The Problem Statement in Six Sigma is deceptively simple. Yet, we know it is so difficult to write. Why? And how can we effectively write one that is convincing, rallies people around the cause, aligned and focues, and maintains momentum for the team after the inertia has worn off? So, how to write an effective problem statement?
Clutter
Before I write about the elements of an effective Problem Statement, let me first address its common enemy: Clutter.
William Zinsser once wrote the following about writing well and the role of clutter:
Clutter is the disease of American writing. We are a society strangling in unnecessary words, circular constructions, pompous frills and meaningless jargon.
Who can understand the viscous language of everyday American commerce and enterprise: the business letter, the interoffice memo, the corporation report, the notice from the bank explaining its latest “simplified” statement? What member of an insurance or medical plan can decipher the brochure that tells him what his costs and benefits are? What father or mother can put together a child’s toy”on Christmas Eve or any other eve”from the instructions on the box? Our national tendency is to inflate and thereby sound important. The airline pilot who announces that he is presently anticipating experiencing considerable precipitation wouldn’t dream of saying that it may rain. The sentence is too simple”there must be something wrong with it.
Perhaps a sentence is so excessively cluttered that the reader, hacking his way through the verbiage, simply doesn’t know what it means. Perhaps a sentence has been so shoddily constructed that the reader could read it in any of several ways. Perhaps the writer has switched pronouns in mid-sentence, or has switched tenses, so the reader loses track of who is talking or when the action took place. Perhaps Sentence B is not a logical sequel to Sentence A”the writer, in whose head the connection is clear, has not bothered to provide the missing link. Perhaps the writer has used an important word incorrectly by not taking the trouble to look it up.
Then, Zinsser offers a solution:
How can the rest of us achieve such enviable freedom from clutter? The answer is to clear our heads of clutter. Clear thinking becomes clear writing.
Indeed, clear thinking becomes clear writing. So, get clear about your thinking.
The video below explains the elements of an effective problem statement and shows several examples of problem statements used in real Six Sigma DMAIC presentations and projects.
The Problem Statement
I wanted to set the stage with Zinsser’s discussion on clutter because unclear writing is often the root cause for poorly-written problem statements. The upshot of a poorly-written problem statement is that the actual problem might actually be important and should be addressed, but if delivered poorly – or the story isn’t shared effectively – then, nobody will likely care.
What Are We Solving For?
We must frame the problem appropriately, setting the context for the audience that might not be familiar with the problem.
Here are a few elements that make for an effective problem statement:
- Focused and Concise: A problem statement should be based on fact and should be just a few sentences.
- Create a sense of ownership for the team: creating ownership for the problem can be in the form of how it affects employees, the company, or morale.
- Describe the symptoms in measurable terms, using measures such as money, time, customers affected, compliance regulations broken, or other important metrics.
Ineffective Problem Statements
Here are few elements that make for ineffective problem statements:
- The problem statement assigns blame to a person, group, or “it’s not our fault” or “it’s their fault” statements.
- The problem statement assigns cause.
- The problem statement offers a solution.
- The problem statement is too broad – boiling the ocean strategy.
Problem Statement Examples
The examples below are considered effective problem statements and contain the elements I discuss above.
- Data gathered between 2/19/04 and 3/5/04 showed that 49% of total case replenishment time was spent in within-warehouse travel. Based on 2004 forecasted labor hours, we will spend approximately $4.5MM on within-warehouse travel costs.
- For the western region fulfillment center, an average of 1749 shipments per day miss the 12 and 20 hour deadline for premium shipments. This equates to over 500,000 shipments per year – over 1/2 million customers that will receive their package later than promised.
- In the southwestern call center, we received an average of 323 contacts about missing instructions for product Y in the last 27 days. Annually, this amounts to 4380 contacts at an average cost per contact of $6.75; these unnecessary contacts will cost the company almost $30,000 – money the company does not have to spend.
Cost of Doing Nothing
One effective way to set the stage with a problem statement is by showing what will happen if nothing is done about the problem. This might be phrased like the following:
For the previous 90 days, company x has documented 35 workplace recordable injuries, resulting in 250 hours of paid time off due to health-related reasons. If we do nothing, we can expect xyz more employees injuring themselves, possibly costing the company in xyz in productivity and abc in annual costs.
Practice Over Theory
Like with most things in Lean Six Sigma, one learns from doing. So, go try it today and have your peers review and provide feedback.
Blog Article | Excel | PowerPoint | Video |
Module | Description | Type | |
Overview |
What is Six SigmaThe various definitions of Six Sigma is explained in this 5:42 video. We specifically discuss 6 definitions of "Sigma", ending with the most relevant definition which is related to the DMAIC Method of Problem Solving. |
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Overview |
The DMAIC FrameworkIn this 4:17 video, we explain the DMAIC framework and give an introduction to each phase in DMAIC. We specifically show the storyboard for each phase in the DMAIC framework. |
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Overview |
DMAIC versus PDCAArticle describes how PDCA is used in Lean and the similarities and common history between PDCA and DMAIC. |
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Overview |
History of Six Sigma and LeanIn this video, we go through the various contributors of Six Sigma, their contribution, and why it's important in the practice of modern Six Sigma. We also go into the history of the Toyota Production System and how the term "lean" was coined. Video is 7:36 long. |
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Overview |
Lean History and TimelineThis article shows a comprehensive history and timeline of Lean and of continuous improvement beginning in the 1600's. |
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Overview |
Black Belt CertificationIn this article, we provide various resources where you may take the Black Belt exam should you choose to do so. We also discuss the positive and negative of Black Belt certification. |
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DEFINE | |||
Define |
The Define Phase StoryboardWe introduce the Define Phase and show the Define Storyboard, a high level map of what the phase is about and the expected outputs. Video length is 3:50. |
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Define |
Business Needs AssessmentIn this video, we discuss how to identify business needs of an organization and how to take that knowledge and transform it into a formal DMAIC project that will get the backing and support from top management. Video length is 6:46. |
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Define |
Project CharterIn this 5:37 minute video, we explain the role of the project charter and its importance in Six Sigma DMAIC projects. Video length is 5:37. |
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Define |
Project Selection MatrixIn this short 2:51 minute video, we learn a simple and effective method for prioritizing between competing priorities. This method is important for the selection of an improvement project. |
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Define |
Problem StatementArticulating the problem well gets you much closer to a solution. In this video, we show you how along with several real world examples of effective problem statements. Video length is 5:42. |
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Define |
Stakeholder AnalysisIdentifying stakeholders and their needs is one of the most important steps in Define. This is especially crucial if there are any influential stakeholders that are resistant to your message. Video length is 2:47. |
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Define |
Affinity DiagramAffinity Diagram is a tried and true method for brainstorming and coming up with ideas. Learn how to apply this technique in this video. Video length is 4:25. |
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Define |
SIPOCIdentifying the key spots where measurements can be taken in crucial. This video will show you how to do it. Video length is 3:01. |
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Define |
Voice of the Customer and CTQIn this video spanning 5:11, we explain Voice of the Customer and how Six Sigma is rooted in the customer. We explain how to translate Voice of the Customer into Critical to Quality Metrics. |
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Define |
Critical to Quality TreeArticle explaining the critical to quality tree, with examples, and a template to download so you can create your own for your six sigma projects. |
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Define |
Value Stream MapIn this 4:42 video, you will learn understand the value stream map symbols and learn how to design your own value stream map. We provide a zip file of VSM Symbols for you to download. |
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Define |
Kano ModelWe explain the Kano Model to identify service and product characteristics that should be "satisfiers" and the ones that be "good enough" and don't need to go any further. |
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MEASURE | |||
Measure |
The Measure Phase StoryboardWe introduce the Measure Phase and show the Measure Storyboard, a high level map of what the phase is about and the expected outputs. |
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Measure |
Data Types in Six SigmaIn this article we explain the various types of data, how they're different, and what they tell us about process behavior. We will also learn how to collect data. Video length is 5:24. |
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Measure |
Descriptive StatisticsIn this module we learn various data measures that tell us key characteristics of a data set. We also begin the foundation for our discussion on distributions in a later module. |
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Measure |
DistributionsThis is a brief introduction to statistical distributions and what inferences we can draw from them. |
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Measure |
Graphical Representation of DataGraphically representing data effectively is required to effectively communicate meaning. In this module we learn various graphical methods and how to do them. |
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Measure |
7 Quality ToolsWe briefly introduce each of the 7 quality tools. We follow this video several videos where we focus on the detailed of each of the 7 quality tools. Video length is 4:46. |
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Measure |
Check SheetsIn this HD video, we explain the checksheet, what it is used for, see various examples of checksheets, how to create one, and be able to download a checksheet template from the Shmula content library. Video length is 3:53. |
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Measure |
Pareto ChartIn this 4:48 minute video, you will learn the history of the Pareto Principle, why it's important, and how to apply the Pareto Principle in your lean and six sigma efforts using excel. |
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Measure |
HistogramThis video on the Histogram explains what it is, when to use it, and how to use it. Video length is 3:01. |
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Measure |
Scatter PlotIn this 4:27 short video, we introduce the Scatterplot, what it is, why use it, and how it can be helpful in your six sigma projects. |
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Measure |
Cause and Effect DiagramThis 5:21 minute video explains the cause and effect diagram - what it is, when to use it, and how to create one. |
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Measure |
Control ChartIn this video, we introduce you to the control chart - what it is, where to use it, when to use it, and how it's used. Video length is 7:05. |
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Measure |
Run ChartIn Progress |
In Progress | |
Measure |
Process Cycle EfficiencyProcess Cycle Efficiency is a more modern tool that looks at processes from the perspective of value and waste. We show you how to do it and why it's important. |
In Progress | |
Measure |
FMEAFailure Mode Effects Analysis is a tried and true method and technique for quickly identifying ways where process problems can occur and how to quickly mitigate them. Video length is 4:45. |
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Measure |
Basic StatisticsIn this article, we go in depth to explain basic data types, scales, and the language of six sigma. |
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Measure |
Using Z ValuesWe learn about Z Values or the Z Score with applications in Six Sigma projects. |
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Measure |
Sample Size CalculationsIn this module we learn the underpinnings of sample size calculations and how they are used in six sigma. We provide a sample size calculator in the template section also. |
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Measure |
Introduction to VariationThis article introduces the learner to the concept of variation and how it impacts the customer experience. |
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Measure |
Red Bead Experiment Part 1Introduction to red bead experiment. |
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Measure |
Red Bead Experiment Part 2In part 2, we actually do a quick run through the experiment. |
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Measure |
Red Bead Experiment Part 3In this video, we explain and go through more runs of the experiment. |
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Measure |
Red Bead Experiment Part 4In this video we continue our experiment and go through some of Dr. Deming's most famous quotes. |
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Measure |
Red Bead Experiment Part 5Continuing the experiment, with a focus on how to best facilitate an event. |
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Measure |
Red Bead Experiment Part 6In this last video in the series, we go through the key lessons learned from Deming's famous experiment on variation. |
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Measure |
Measurement System AnalysisIn this video we discuss variation and how it impacts our methods of measuring. Video length is 5:28 and we show examples along with tips on how to deal with bad metrology. Video length is 5:28. |
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Measure |
Gauge R&RIn this video we explain the Gauge R&R Test and provide various examples of where and how it may be applied in industry. |
In Progress | |
ANALYZE | |||
Analyze |
The Analyze Phase StoryboardWe introduce the Analyze Phase and show the Analyze Storyboard, a high level map of what the phase is about and the expected outputs. |
In Progress | |
Analyze |
BrainstormingWe introduce various methods of brainstorming. Some conventional and some not very and more modern. Some of these methods are taken from Design Thinking and have been found to be very effective in identifying innovative and simple solutions to problems. |
In Progress | |
Analyze |
5 Whys and Fishbone DiagramIn this video we explain the 5 Why exercise and show many examples. We extend the 5 Whys and show how it naturally leads to the Fishbone Diagram. |
In Progress | |
Analyze |
Verifying Root CausesWe introduce hypothesis testing and various methods for doing so including the Regression, T Test, Chi Square, and ANOVA. |
In Progress | |
Analyze |
Hypothesis TestingIn Progress |
In Progress | |
Analyze |
RegressionIn Progress |
In Progress | |
Analyze |
T TestIn Progress |
In Progress | |
Analyze |
Chi SquareIn Progress |
In Progress | |
Analyze |
ANOVAIn Progress |
In Progress | |
IMPROVE | |||
Improve |
The Improve Phase StoryboardWe introduce the Improve Phase and show the Improve Storyboard, a high level map of what the phase is about and the expected outputs. |
In Progress | |
Improve |
Change ManagementWe introduce you to several change management models that have been found to effective in practice. We show what they are, how to do them. |
In Progress | |
Improve |
Solution Selection MatrixThe Solution Selection Matrix is a simple tool that helps a team vote and decide on which solution makes the most sense to put resources behind in improvement projects. |
In Progress | |
Improve |
Process CapabilityWe discuss process capability and how it's different from a process not in control. We discuss its importance. |
In Progress | |
Improve |
Cost / Benefit AnalysisWe introduce the concept of Cost and Benefit Analysis and provide several ways at showing cost savings from Six Sigma Projects. |
In Progress | |
Improve |
Poka YokeAs part of the Improve Phase, we introduce the concept of Poka Yoke, or error proofing, as a way to prevent defects before they even occur. We show may examples and teach the principles behind Poka Yoke. |
In Progress | |
CONTROL | |||
Control |
The Control Phase StoryboardWe introduce the Control Phase and show the Control Storyboard, a high level map of what the phase is about and the expected outputs. |
N/AN/A | |
Control |
Before / After ParetoWe show ways to visually see before and after results of your project. |
In Progress | |
Control |
Standard Pig GameIn this 4:55 minute video, we show you a simple and effective game that teaches the importance of Standard Work. This video should be watched prior to the video on Standard Work. |
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Control |
Standard WorkStandard Work is a foundation of Lean and Six Sigma. In this 5:36 minute video we explain Standard Work and show its role in continuous improvement. |
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Control |
Control ChartsWe discuss the various control charts, why they're important, and how to create them given your process and given your data type. |
In Progress |
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